课程介绍:
视频资源大小:24.0 GB
类型:Blender,
课程目录:
Blender和UE5暗黑地牢RPG游戏制作【画质还行有中文字幕】 │ ├─1. Introduction Video │ 1. Introduction.mp4 │ ├─10. Section 9 – Different UV Options │ 1. Lesson 17 – Project from View Unwraps.mp4 │ ├─11. Section 10 – Creating our Smaller Assets │ 1. Lesson 18 – Creating the Bottom Walls.mp4 │ 2. Lesson 19 – Creating our Small Grate.mp4 │ 3. Lesson 20 – Creating the Top Walls.mp4 │ ├─12. Section 11 – Doors & Proportional Editing │ 1. Lesson 21 – Starting our Dungeon Doors.mp4 │ 2. Lesson 22 – Working with Proportional Editing.mp4 │ 3. Lesson 23 – Adding Realism to Our Models.mp4 │ 4. Lesson 24 – Finishing our Dungeon door Meshes.mp4 │ ├─13. Section 12 – Creating Hinges & Handles │ 1. Lesson 25 – Creating Hinges & Handles the Easy Way.mp4 │ 2. Lesson 26 – Finishing our Dungeeon Doors.mp4 │ ├─14. Section 13 – More Complex Geometry │ 1. Lesson 27 – Creating Ornate Pillars.mp4 │ 2. Lesson 28 – Creating the Ornate Wall Supports.mp4 │ ├─15. Section 14 – Basic Sculpting in Blender │ 1. Lesson 29 – Basic Sculpting Setup in Blender.mp4 │ 2. Lesson 30 – Importing Custom Brushes to Blender.mp4 │ ├─16. Section 15 – Creating Simple Stairs │ 1. Lesson 31 – Creating our First Stairs.mp4 │ 2. Lesson 32 – Finishing our Straight Stairs.mp4 │ ├─17. Section 16 – Creating Door Arches │ 1. Lesson 33 – Working with Boolean Modifier.mp4 │ 2. Lesson 34 – Modeling the Modular Door Walls.mp4 │ 3. Lesson 35 – Outlining our Door Arches.mp4 │ 4. Lesson 36 – Creating the Door Arches.mp4 │ 5. Lesson 37 – Adding Materials to our Door Arches.mp4 │ ├─18. Section 17 – Spiral Staircases │ 1. Lesson 38 – Using the Simple Deform Modifier.mp4 │ 2. Lesson 39 – Finishing the Spiral Stair Mesh.mp4 │ ├─19. Section 18 – The Vault Modular Piece │ 1. Lesson 40 – Creating the Vault Wall.mp4 │ 2. Lesson 41 – Parenting Objects and Keeping Transform.mp4 │ ├─2. Section 1 – Blender Basics │ 1. Lesson 1 – The Basics of Blender.mp4 │ 2. Lesson 2 – Importing Reference images.mp4 │ 3. Lesson 3 – The Importance of Seams & Sharps.mp4 │ ├─20. Section 19 – Braziers & Hot Coals │ 1. Lesson 42 – Creating the Brazier Mesh.mp4 │ 2. Lesson 43 – Creating the Hot coals.mp4 │ ├─21. Section 20 – Dungeon Lighting with Torches │ 1. Lesson 44 – Creating the Ornate Torch.mp4 │ 2. Lesson 45 – Creating the Torch Handle & Holder.mp4 │ 3. Lesson 46 – Finishing our Torch Models.mp4 │ ├─22. Section 21 – Animated Torch Flame │ 1. Lesson 47 – Creating our Animated Flame.mp4 │ ├─23. Sections 22 – Flame Material Node Setup │ 1. Lesson 48 – Setting up our Flame Node Tree.mp4 │ ├─24. Section 23 – Bringing Realism to our Flames │ 1. Lesson 49 – Setting up the Light Flicker Effect.mp4 │ 2. Lesson 50 – Creating the Flame embers.mp4 │ 3. Lesson 51 – Finishing the Dungeon Modular Pack.mp4 │ ├─25. Section 24 – Starting the Dungeon Layout │ 1. Lesson 52 – Building the Dungeon Sewar System.mp4 │ 2. Lesson 53 – Creating our First Dungeon Room.mp4 │ 3. Lesson 54 – Starting the Library Room.mp4 │ 4. Lesson 55 – Finishing the Dungeon First Floor.mp4 │ 5. Lesson 56 – Starting the Dungeon Armory.mp4 │ ├─26. Section 25 – Using Modular Pieces in Different Ways │ 1. Lesson 57 – Creating Under Flooring.mp4 │ 2. Lesson 58 – Building the Dungeon Kitchens.mp4 │ 3. Lesson 59 – Creating the Dungeon Mid level.mp4 │ 4. Lesson 60 – Creating the Dungeon Prison.mp4 │ 5. Lesson 61 – Finishing the Dungeon Main Build.mp4 │ ├─27. Section 26 – Bringing our Dungeon to Life │ 1. Lesson 62 – Placing our Torches Through out the Dungeon.mp4 │ ├─28. Section 27 – Working with Cameras │ 1. Lesson 63 – Setting up our Camera.mp4 │ ├─29. Section 28 – Different Render Engines │ 1. Lesson 64 – Rendering with Eevee Renderer.mp4 │ 2. Lesson 65 – Rendering with Cycles X Render Engine.mp4 │ ├─3. Section 2 – HDRI Lighting │ 1. Lesson 4 – Working with HDRI Lighting.mp4 │ ├─30. Section 29 – Working with Collections │ 1. Lesson 66 – Setting up Collections.mp4 │ ├─31. Section 30 – Exporting to Unreal Engine 5 │ 1. Lesson 67 – Setting up Assets for Unreal Engine 5.mp4 │ 2. Lesson 68 – Final Blender 3 Finishing Preparation.mp4 │ ├─32. Section 31 – Unreal Engine 5 Basics │ 1. Lesson 69 – Creating New UE5 Project.mp4 │ 2. Lesson 70 – Introduction to UE5 UI.mp4 │ 3. Lesson 71 – Introduction to UE5 Viewport Controls.mp4 │ 4. Lesson 72 – Creating New Level and Importing Assets.mp4 │ ├─33. Section 32 – Importing 3D Assets │ 1. Lesson 73 – Setting Up Basic PBR Material.mp4 │ 2. Lesson 74 – Setting up Emissive Material.mp4 │ 3. Lesson 75 – Replacing Material References.mp4 │ ├─34. Section 33 – Bringing Kitbash Props to Scene │ 1. Lesson 76 – Sorting out Kitbash Assets.mp4 │ 2. Lesson 77 – Setting up Kitbash Assets in Order.mp4 │ 3. Lesson 78 – Creating asset color adjustments.mp4 │ ├─35. Section 34 – Setting up Mesh Collisions │ 1. Lesson 79 – Creating Mesh Collisions.mp4 │ 2. Lesson 80 – Generating Custom Collisions.mp4 │ 3. Lesson 81 – Generating Collisions for Complex Shapes.mp4 │ ├─36. Section 35 – Setting up Environment │ 1. Lesson 82 – Setting up Background Environment.mp4 │ 2. Lesson 83 – Creating a Lava Base Material.mp4 │ 3. Lesson 84 – Creating Motion for a Lava Material.mp4 │ 4. Lesson 85 – Setting up Lava as PBR material.mp4 │ ├─37. Section 36 – Building Lower Dungeon Floors │ 1. Lesson 86 – Building a Sewer System.mp4 │ 2. Lesson 87 – Building a Staircase and our First Modular Room.mp4 │ ├─38. Section 37 – Creating our Ground Floor Section │ 1. Lesson 88 – Creating our first room.mp4 │ 2. Lesson 89 – Creating the library room.mp4 │ 3. Lesson 90 – Changing the main viewpoint.mp4 │ ├─39. Section 38 – Adding More Complexity to our Rooms │ 1. Lesson 91 – Starting the armoury room.mp4 │ 2. Lesson 92 – Creating two tier rooms.mp4 │ 3. Lesson 93 – Finishing the armoury room.mp4 │ ├─4. Section 3 – Blender Asset Manager │ 1. Lesson 5 – What is Transformation Orientation.mp4 │ 2. Lesson 6 – Working with Blenders Asset Manager.mp4 │ ├─40. Section 39 – Working with Elevation to Design our Level │ 1. Lesson 94 – Setting out the pantry room.mp4 │ 2. Lesson 95 – Working with different lighting modes.mp4 │ 3. Lesson 96 – Learning how to adapt assets.mp4 │ 4. Lesson 97 – Laying out our prison.mp4 │ ├─41. Section 40 – Setting up Hidden Rooms │ 1. Lesson 98 – Working with Colliders.mp4 │ 2. Lesson 99 – Creating the Treasure Room Hallway.mp4 │ 3. Lesson 100 – Bringing our Dungeon Design Together.mp4 │ ├─42. Section 41 – Building Final Parts of our Level │ 1. Lesson 101 – Adding in the Bottom Walls.mp4 │ 2. Lesson 102 – Adding in the Final Doors.mp4 │ ├─43. Section 42 – Using Blueprint to Create Interactable Doors │ 1. Lesson 103 – Setting up Door BluePrint.mp4 │ 2. Lesson 104 – Creating Interactable Door Blueprint Animation.mp4 │ 3. Lesson 105 – Setting up Door Blueprint With Specified Distance Activation.mp4 │ 4. Lesson 106 – Creating Blueprints for our Door.mp4 │ 5. Lesson 107 – Animating all our Modular Doors.mp4 │ 6. Lesson 108 – Fixing the Door Collisions.mp4 │ ├─44. Section 43 – Cutting Custom Holes within Mesh │ 1. Lesson 109 – Creating Manhole Floor Covers.mp4 │ ├─45. Section 44 – Setting up Water Material │ 1. Lesson 110 – Setting up Water Mesh for Sewer.mp4 │ 2. Lesson 111 – Creating Water Material.mp4 │ 3. Lesson 112 – Creating Additional Control for Water Material.mp4 │ 4. Lesson 113 – Setting up Water Flow Material Animation.mp4 │ 5. Lesson 114 – Setting up Water Material Parameters.mp4 │ ├─46. Section 45 – Creating Sewer WaterFall │ 1. Lesson 115 – Creating Waterfall Using Mesh.mp4 │ 2. Lesson 116 – Creating a Niagra Particles System for Water.mp4 │ 3. Lesson 117 – Setting up Particle System as Waterfall.mp4 │ ├─47. Section 46 – Creating Sewer Splash Effect │ 1. Lesson 118 – Creating Base Splash Particle.mp4 │ 2. Lesson 119 – Setting up Waterfall Particle Curve Graph Parameters.mp4 │ 3. Lesson 120 – Setting up Base Splash Particle.mp4 │ 4. Lesson 121 – Creating Animated Particle Splash.mp4 │ 5. Lesson 122 – Setting up Waterfall Splash.mp4 │ ├─48. Section 47 – Setting up Fire Fluid Simulation │ 1. Lesson 123 – Setting up Niagara Fire Fluid Simulation.mp4 │ 2. Lesson 124 – Creating Fire Simulation for Torches.mp4 │ 3. Lesson 125 – Baking out Fire Particle Animations.mp4 │ 4. Lesson 126 – Creating Animated Fire Particle Material.mp4 │ ├─49. Section 48 – Creating Fire Particles │ 1. Lesson 127 – Setting up Fire Particle Texture.mp4 │ 2. Lesson 128 – Creating Niagara Fire Particle System.mp4 │ 3. Lesson 129 – Adding Ember Particles to our Fire System.mp4 │ ├─5. Section 4 – Basic Mesh Tools │ 1. Lesson 7 – How to Create Edge Loops.mp4 │ 2. Lesson 8 – Creating Variation in Meshes.mp4 │ ├─50. Section 49 – Creating UE5 Torch Blueprint │ 1. Lesson 130 – Creating a Torch Blueprint.mp4 │ 2. Lesson 131 – Setting up Light Flicker Effect.mp4 │ 3. Lesson 132 – Setting up Torch Blueprint Variations.mp4 │ ├─51. Section 50 – Setting up Final Decorations for our 3D level │ 1. Lesson 133 – Placing Light Sources Within our Dungeon.mp4 │ 2. Lesson 134 – Placing Rock Asset Decorations.mp4 │ ├─52. Section 51 – Setting up Visuals │ 1. Lesson 135 – Setting up Lighting for our UE5 Scene.mp4 │ 2. Lesson 136 – Color Grading Using Post Process Volume.mp4 │ ├─6. Section 5 – Working with Modifiers │ 1. Lesson 9 – Working with the Array Modifier.mp4 │ ├─7. Section 6 – Creating our First Modular Piece │ 1. Lesson 10 – Creating our First Dungeon Wall.mp4 │ 2. Lesson 11 – How Smoothing Works in Blender.mp4 │ 3. Lesson 12 – Techniques for Creating Geometry-.mp4 │ 4. Lesson 13 – Taking UV Unwrapping to the Next Level.mp4 │ ├─8. Section 7 – Mid Level Geometry │ 1. Lesson 14 – Creating our Large Wall Modular Pieces.mp4 │ 2. Lesson 15 – Fixing Issues with Our Large Brick Walls.mp4 │ ├─9. Section 8 – Modifier Stacking │ 1. Lesson 16 – What is Modifier Stacking.mp4 │ └─素材 素材.zip
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